Beacon Patrol Ships & Shores Expansion

Regular price $16.95

In-store pickup FAQ

In-store pickup FAQ

As an Authorized Internet Retailer for Upper Deck & Wizards of the Coast, we are only able to sell newly released Upper Deck & Wizards of the Coast products within Canada until 1 year after the release date of the product. If you reside in the United States and attempt to purchase any Upper Deck or Wizards of the Coast products before the 1-year deadline, your order will be cancelled and refunded.

  • Number of players : 1 - 4
  • Playing time : 30 - 45
  • Recommended ages : 8+
  • Language : EN

The journey to protect the North Sea continues!
As you venture along the coast, you encounter new ships that can aid you in navigating the difficult terrain ahead. Join forces with these other ships and combine your unique abilities to protect the coastlines. But beware, while the ships can assist you in your travels, they require expert hands to operate!

Construction Ship: You may refill 1 movement token each time you place a tile.

Research Vessel: You may swap up to 2 tiles each turn.

Coast Guard Ship: You may spend 1 movement token to move to any Outpost tile or the Beacon Patrol HQ.

Hover Craft: You may spend 1 movement token to place a tile connected by land and move onto it, and 2 movement tokens to move 1 space over land.

Pilot Ship: You can't move your ship to a tile when you place it unless you spend a movement token. Because of this, you may place tiles that are connected to you by land.

Ferry: You may move up to 3 tiles in a straight line when you spend a movement token. You can't swap tiles on your turn.

Submarine: You may exchange 1 of your unplayed tiles with the top tile of the discard pile. Discarding tiles does not refill your movement.
 
In addition to these new powers some of these ships will add new tiles into the game, adding more ways to score as well as new challenges!